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GMG World (2025)

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GMG World (2025)

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  • Meet The Camp
    • Virtual Camp
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    • Summer Camp Staff
    • Camp Speakers
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    • GMG History & Team (HQ)
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    • Daily Camper Recap Form
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  • Contact
Helen Hong Thi Ho

2025 Tech Leads

2025 Tech Leads

Helen Hong Thi Ho

Helen Hong Thi Ho

Hi, I'm Helen! I have a degree in Computer Science and have a lot of love for game development! I've made games in a handful of different game engines such as Unity, Unreal, Godot, and GDevelop. During my free time I like to draw, make 3D models, and listen to Vocaloid music (Kasane Teto is my favorite voice bank). I'm also a huge fan of rhythm and indie games! Some of my favorite games include Project Diva, Hi-Fi Rush, and Balatro.

Hajar Zaiz

Hajar Zaiz

Hello! My name is Hajar Zaiz. I'm a software engineer at Salesforce and the co-founder of a healthcare focused gaming studio. My interest in game programming started during my study abroad at UNCC where I wanted to try something new. I ended up making 3 games that semester and really loving it. I later went on to explore procedural generation in 3D games and affective computing in survival horror after I played ""Alien: Isolation"". I'm still looking for the recipe for the perfect horror to fun ratio.

In my free time, you can find me bouldering, creating, and spending time with friends and family. Currently playing Bloodborne.

Paris Pray

Paris Pray

I am a technical artist and educator, who graduated with a bachelor's in Animation and Game Development from Utah Valley University in 2023. I married my husband later that year, who I met through the game development program! I teach high school now, with an emphasis towards 3D Graphics and VR Development. I grew up in the "wild west" and have a passion for the great outdoors and caring for animals at the local shelters. My preferences in games are anything roguelike or simulation-based! My favorite games are: Rimworld, Slay the Spire, and Monster Hunter

Francesca Carletto-Leon

Francesca Carletto-Leon

Cesca (she/they) is a game designer specializing in level and narrative design. She holds an MFA in game design from New York University and her development work has been recognized by organizations such as the Independent Games Festival, Indiecade, and more. Cesca started working with GMG 10 years ago and it inspired her mission to make technical education accessible for all!